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Learning Systems Designer
Teaching & Learning Ecosystems


Cairo, Egypt
In a Nutshell
As Learning Systems Designer, you will translate curriculum goals and competency frameworks into clear, age-appropriate digital learning experiences that work in real-world conditions. You'll set the vision and quality bar for K–12 learning—covering explanations, worked examples, tasks, feedback loops, and assessment patterns.

You'll work closely with Product, Data and Engineering to design experiences that measurably improve student understanding, learning habits, and confidence.
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ERGO is a human-centered strategy and innovation firm dedicated to transforming the way organizations approach the future. We advance human experience by uncovering deep behavioral and market insights, helping our clients craft breakthrough innovations. Our diverse team brings fresh perspectives to every challenge, while our expertise in behavior design empowers us to anticipate and adapt in an ever-evolving landscape. At ERGO, we shape meaningful futures with bold, forward-thinking solutions.Learn more about how we make an impact.
Once you join us, you will
Strategy, Standards & Design Leadership

  • Define the learning innovation strategy and quality standards for explanations, practice tasks, feedback, and assessment patterns — aligned to target curricula and competencies.
  • Design end-to-end learner journeys and feature-ready specs for students, parents, teachers, and school leaders; translate learning goals into product requirements that keep student outcomes at the center of every build decision.
  • Work closely with Product, Engineering, and Data teams throughout design and delivery — ensuring that features and experiences that gets built are grounded in how students actually learn, not just what is technically feasible.
  • Run usability and learning-evidence tests; act on findings to reduce confusion, shorten time-to-first-win, and address common misconceptions.


Content and Assessment Design & Development

  • Build and maintain a library of reusable learning components — explanations, worked examples, hints, and retry sequences — that serve as the building blocks for all content on the platform.
  • Define how those components come together: how lessons are structured, how questions and tasks are sequenced, and how student responses are evaluated.
  • Ensure every component and lesson pattern has age-appropriate variants, across language, complexity, interaction type, and visual design.
  • Co-lead assessment design with the psychometrics lead: build the assessment infrastructure that drives personalization — mapping outcomes to question types, calibrating difficulty, and generating actionable signals for both the adaptive engine and the teachers supporting each student.
Relevant Experience and Mindset
We are looking for someone who combines strong learning design instincts with systems thinking, product thinking, and deep curiosity about how students actually learn.

You may come from backgrounds such as curriculum and instructional design, assessment and learning sciences, educational product design, cognitive science, digital learning innovation, or K–12 edtech — but what matters most is your ability to translate educational intent into scalable, engaging, and measurable learning experiences.

You likely bring:

  • Experience designing or leading K–12 learning experiences, curriculum systems, digital learning products, or assessment ecosystems, with a strong understanding of how students build understanding, confidence, motivation, and learning habits across different age groups.
  • Ability to translate complex concepts into structured, age-appropriate learning experiences — including explanations, worked examples, scaffolds, feedback loops, differentiated pathways, and mastery-oriented practice.
  • Familiarity with competency-based learning, adaptive systems, assessment design, and data-informed instructional improvement, alongside an interest in how AI and personalization can improve learning outcomes in practical ways.
  • Comfort working cross-functionally with product managers, engineers, designers, researchers, and data teams, with the ability to balance pedagogical quality, scalability, usability, and platform constraints.
  • A systems-oriented builder mindset: someone who can design reusable frameworks and patterns, move fluidly between strategy and execution, test assumptions through evidence and iteration, and contribute to rethinking how high-quality learning can be delivered at scale.
Ready to Apply?
Please submit your resume/CV and a cover letter (≤350 words) explaining why you’re a strong fit and what unique perspective you’ll bring. Include 2–3 portfolio samples demonstrating learning design experience, assessment design/alignment, and thoughtful design for constrained environments.

Deadline to apply: 01 June 2026
Start date: 15 June 2026

Contract type: Full-time
  • Initial assignment (18 months): Lead learning innovation design for a large-scale K–12 digital learning program (with potential extension).
  • Future assignments: After this project, you may lead learning design across different clients and domains (e.g., higher ed, workforce learning, public sector, social impact)—not limited to K–12.

Work Model: 3-2-2 Hybrid